Clash of Clan | COC Balancing & News Update October 2016

Clash of Clan | COC Balancing & News Update October 2016
The Clash of Clans team approaches game balance at attack stats and play testing gameplay changes.

Clash of Clans balancing changes, they continuing to develop Town Hall 11 gameplay, boost under performing units, and ease some high level upgrades.

NEW: Wizard level 7 (TH 10)
Wizard level 6 hitpoints and damage slightly increased
Wizard level 6 available at Town Hall level 9 (was 10)

They'll lend some needed extra firepower to Town Hall 9 and up.

NEW: Hidden Tesla level 9 (TH 11)
REMOVED: Hidden Teslas no longer deal 2x damage to P.E.K.K.A

NEW: Baby Dragon level 5 (TH 11)
Baby Dragon level 4 available at Town Hall 10 (was 11)

NEW: Mortar level 10 (TH 11)
Mortar level 8-9 damage increased

Skeleton Spells spawn MUCH more Skeletons, but over a longer time

The rebalanced spell is much better at doing - well, pretty much everything. 26 Skeletons in a single spell slot? You'd better believe it!
Clash of Clan | COC Balancing & News Update October 2016
Cloned troops from Clone Spells can stay much longer on the battlefield

Bowler hitpoints slightly decreased

Other NEW Town Hall 11 upgrades:
• Dragon level 6
• X-Bow level 5
• 25 additional Wall pieces

Upgrade Discounts (time and/or cost):
• Wizard 6
• Dragon 3-5
• Baby Dragon (all levels)
• Cannon 12-13
• Archer Tower 11-13
• Mortar 8-9
• Wizard Tower 7-8
• Hidden Tesla 5-8
• X-Bow 2-4

Clan Wars balancing:
• Earn a partial War Win Bonus even when failing an attack
• War Win Bonus is no longer reduced when attacking lower Town Hall levels
• Tougher targets in war are worth more Clan XP, to a max of 10XP!
Clash of Clan | COC Balancing & News Update October 2016

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