Summary
- The Bomb Tower is a Defensive Building unlocked at Town Hall level 8.
- It throws bombs at ground troops, dealing splash damage similarly to the Wizard Tower. However, unlike the Wizard Tower, it cannot attack air units.
- When its health is reduced to zero, the bomb underneath the tower will be primed, and will explode shortly after, dealing splash damage to all ground units, similar to a Giant Bomb.
- Place it where hordes of ground troops are to be expected. You can protect Air Defenses with a Bomb Tower; the two defenses complement each other, as they cover each other's weaknesses; the Bomb Tower can deal with ground troops while the Air Defense deals with air troops.
- It can be also used in place of the Wizard Tower to complement a Mortar if Wizard Towers are needed elsewhere in the base.
- Air troops are totally immune to the bomb tower. All air strategies will be almost unaffected by the bomb tower.
- If the Bomb Tower of an enemy's base is exposed, a small number of troops can be used to take it out (due to its low hit-points). This will reduce the amount of damage inflicted to your overall army as a result of its damage and explosion.
- To avoid having the majority of your attacking force being caught within the radius of its resulting explosion, consider deploying a tank unit (Giant or Golem) to soak up the damage.
- Be on a look-out for empty 4x2 spaces near Bomb Towers. It may indicate the presence of double Giant Bombs, which--combined with the bomb tower's explosion--will wreck havoc on hog-based armies.
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